New public build, v0.2.02.0!
Tales of Androgyny » Devlog
New public build! The new encounter is the Elf Lady. Urka the Orc is now available as a companion, among a lot of other things - just check out the new changelog below! (see the "New content" section for new encounters and art)
Version: 0.2.02.0 - "Elves and Orcs" update
- New features:
- Urka has been added as a companion!
- Now appears on the World Map like Trudy and Kylira
- Just invite her to join your camp after meeting her a few times
- Has a camp sex scene currently, going to be adding cross-companion scenes next
- Added a default stat allocation per class ("Default" button on the class select/stat allocation screen)
- Added a reset button to skill selection
- Implemented animated sex CGs on the Replay screen
- Sounds now play for stat modifications in encounters
- Buying and selling have new sounds
- New Encounter UI
- Can now track what scenes you've seen
- Currently shows as a % of total
- Also displays one random scene you haven't yet seen as a hint
- CGs are unlocked by seeing them
- New Arena found in the town of Monsters
- Can now start a new game after receiving a game over with the previous character choices
- Hit "Continue" after receiving a game over
- Hit "New Game" to instead create a new character
- Added "Item Master" perk
- Combat can now occur between two characters who are not necessarily the player character, although it's not possible to access this functionality yet
- Broken save loads are now more interesting
- Races implemented!
- Can select from one of five races
- Races have interesting impacts on gameplay, and also cause divergences in encounters
- Race isn't currently visible on the character
- Save/Load screen now has both a "continue" and "main menu" button
- Removed equipment in combat is now automatically re-equipped
- Skill selection now has keyboard controls
- Character customization now has keyboard controls
- Can now steal from stores
- Depends on agility
- Depending on the store, can steal a certain number of items before being caught
- Stolen items cannot be sold
- Added the ability to create looping branches in encounters to the engine
- More starting bonus options and multiple levels for existing options
- Bonus potions
- Starting clothing set
- Key for Cage
- Urka has been added as a companion!
- New content:
- Elf Lady encounter (northeast random encounter, along with the other high level encounters)
- Added Feral Werewolf (Quickshot) encounter
- Added Stockade encounter for stealing
- Added Goblin topping branches and art
- Can now win goblin encounter through topping
- Added Ass to Mouth achievement unlock
- Ghost possession gangbang penis cage art
- Added achievement for finishing second Brothel quest
- Added new Werewolf knotting ass-to-ass CG
- Added Slime backshot CG
- Werewolf ending has been expanded
- Second brothel quest!
- Available after completion of the first, speak to the Brothel Madame about business
- Progress made before accepting the quest will also be tracked
- New cross-companion scenes, Urka x Kylira and Urka x Trudy if you're traveling with both
- New Harpy oral scene if you're wearing a ring gag or have a certain perk maxed out
- Added more Werewolf on Trudy scenes (stealth and combat loss)
- New Ring Gag branches for the Brigand and Mouth Fiend
- Added anatomy descriptions to bestiary
- Created an alternate campfire with Kylira if you have no usable phallus
- Naga defeat scene with no free phallus
- Giantess encounter expansion
- Orcblood and Elfblood branches
- New Main Menu music
- Tweaks and bug fixes:
- Removed 1 stat limit for 2 bonus stat points at character creation
- Fixed resizing issue on World Map that caused UI hitbox errors
- Fixed NG crash issue with class
- Fixed issue on character customization with certain hotkeys
- Adjusted camp screen buttons
- Added more sounds to Orc encounter
- Moved "Copy Log" button to the actual log display
- Spider eggs from the arena are now cleared
- Fixed multi-level up experience glitch
- Minor tweaks to skill selection and customization UI
- Can no longer unlock achievements while cheat is active
- Fixed a glitch with starting money
- Fixed mouth knot softlock
- Can't give gobbo the D without a free phallus
- Fixed crash bug
Files
Tales of Androgyny Win64.rar 410 MB
Aug 01, 2018
Tales of Androgyny Win32.rar 409 MB
Aug 01, 2018
Tales of Androgyny Mac.rar 401 MB
Aug 01, 2018
Tales of Androgyny Linux.rar 410 MB
Aug 01, 2018
Tales-of-Androgyny.apk 366 MB
Aug 01, 2018
Get Tales of Androgyny
Tales of Androgyny
A game about birds, bees, flowers and trees.
Status | In development |
Author | Majalis |
Genre | Role Playing |
Tags | Adult, Character Customization, Erotic, Fantasy, Femdom, JRPG, LGBT, Perma Death, Roguelike, Roguelite |
Languages | English |
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Comments
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got this error when i tried to play
com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/battleui.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:570)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:375)
at com.badlogic.gdx.assets.AssetManager.finishLoading(AssetManager.java:396)
at com.majalis.screens.SplashScreen.buildStage(SplashScreen.java:64)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.init(TalesOfAndrogyny.java:90)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:83)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:147)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/battleui.png
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:498)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:373)
... 6 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/battleui.png
at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
... 9 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ui/battleui.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:148)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:69)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:58)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:90)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:146)
... 10 more
is there any place where I can find the dialogues on the internet to just read an encounter without playing the game?
Make sure you're extracting the whole folder - that should fix it.
It said that my windows computer had an text error created in the game folder. Which had error OpenGL 2.0 or higher with the FBO extension is required. How do I get Open GL 2.0 on my computer?
The file .jar is damaged
If you're having problems extracting it and you're running Windows, make sure to update your WinRAR or 7zip or whatever it is - it's a RAR5 file, so older versions won't be able to extract it and will report it as damaged.